On MA Games Design, you’ll critically examine the concept of play in relation to your practice. You'll produce playable gaming experiences and use games design as a means to test critical ideas from broader culture.
Your practice will be underpinned by rigorous research, case-studies of existing games and critical reflection of your own practice through academic writing.
What to expect:
An applicant will normally be considered for admission if they have achieved an educational level equivalent to an honours degree in either games design, animation, illustration, visual communication or graphic design or closely related subject, and present a portfolio of image-led work and project proposal.
The course aims to appeal to art and design graduates who are interested in expanding their experience by investigating emerging areas of games design practice. However, we will consider applicants who have graduated from other related disciplines, or who have relevant industry experience.
Students applying to this course will be expected to demonstrate a specific interest in this area of study and should have a commitment to engaging with games design.
For fees and funding information, please see website
Graduates of the course will be equipped to work in an increasingly technologically informed and interdisciplinary design world, with in-depth skills in the following areas: game design and production both 3D and 2D visual communication for games, narrative and sequential image making and time-based design as well as having a portfolio of personal work to enable you to seek work across the games sector.
A significant proportion of graduates of MA Games Design may also want to practice as commercial games designers.
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