Welcoming graduates from all subject areas, this course exploits and encapsulates the knowledge you have acquired from any degree background into a VR environment that can be deployed in an exciting, interactive and immersive way for commercial, medical, research, educational or even entertainment purposes, broadening your intellectual skills from a narrower base of undergraduate knowledge into a multidisciplinary skill set.
This programme aims to:
WHY VIRTUAL REALITY AT SWANSEA?
Although the course is relatively new, in its first year it was the only course to receive two honorary mentions in the Swansea SALT awards, one for Best Course and one for Best Use of Technology Enhanced Learning.
Students must attain a 2:2 (or overseas equivalent) in an undergraduate degree. Any degree subject will be considered.
For fees and funding options, please visit website to find out more
We offer a wide range of scholarships and bursaries for both taught and research courses to help you fund your study.
Some students have gained employment immediately after the course. All of the others have chosen to start up their own companies.
Industries that are already adopting VR practices (and as a result are future employers of VR specialists) include:
For module details please see here
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