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MSc Video Game Enterprise, Production and Design

  • DeadlineStudy Details:

    MSc full-time

Course Description

Serious about working in games? Then enrol at the industry endorsed finishing school for games developers and artists.

MSc Video Game Enterprise, Production and Design (Gamer Camp: Biz) has been created in partnership with the likes of Sony Computer Entertainment Europe, Codemasters, Rare and Exient. It provides experience of working to deadlines as part of multi-disciplined, project team to produce playable games to a professional standard.

You will work in a simulated studio environment over full-time office hours, on real game briefs set with one or more of our partner developers.

It’s a winning formula, with mentoring from industry veterans and support from leading game development teams. Recent graduates from Gamer Camp are employed by companies including TT Games, Creative Assembly, Ubisoft, Codemasters and Rockstar Games.

What’s covered in this course?

If your ambition is to work as a video games designer, games producer and/or entrepreneur, you will need serious design knowledge, and managerial and business know-how to help lead a game to its completion. Although you will not be coding or creating art assets on a daily basis, it is vital that you have a comprehensive and realistic understanding of the game development process, and how all the disparate elements operate and come together. This is what makes you an effective ‘T’-Skills candidate.

On Gamer Camp: Biz you’ll get specialist training, mentoring and support from our staff who all have vast industry experience as game developers, having worked in design, production, art, programming and even running their own business. Staff come from such big-name developers as Eurocom, Electronic Arts and Freestyle Games, while Programme Director Zuby Ahmed founded his own company, SmashMouth Games. The course is delivered in a series of ‘boot camps’ followed by one-to-one support, studio based game development and project delivery.

Starting with the fundamentals of video games code, art and design, you will build upon these creative skills to teach you how game development teams are managed and how complex processes, ideas and personalities can combine to create a successful games product.

Teaching takes place in a modern production studio based in Birmingham City Centre where you’ll be provided with studio space to complete projects, with access to the facilities and software you’ll need for the duration of the course. As and where possible students are also given work experience opportunities, previously these have included studios such as SmashMouth Games, Codemasters and Exient.

Entry Requirements

Essential
  • Passion for games
  • Positive attitude
  • Confidence to run a business and / or creative technical software development team
  • Comfortable user of Windows or Mac OS applications
Desired, but not essential
  • Experience of web or software coding (HTML, Java, C, C++, C#)
  • Experience of art asset creation using Adobe Creative Suite, Maya, 3DS Max or ZBrush
  • Game development experience
  • Degree related to games, programming, art, business, management, marketing, law, economics or design

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Fees

For fees and funding options, please visit website to find out more

Programme Funding

There are various funding options, including loans, scholarships and bursaries.

Student Destinations

The Gamer Camp Biz course directly answers the industry call for “T-skilled” workers in thecreative media industry, (Skillset. Strategic Skills Assessment for the Creative Media IndustryLondon. 2009: 20). Here professional employability is defined by proficiency across disciplines and specialist expertise within them.

The course seeks to develop students into T-Shaped art professionals complete with a keenly practiced ability who can work with others in a creative and technology constrained development team. This is the type of adaptive, reflective and capable professional the industry requires.

“There is a shortage of new people in the industry equipped with ‘T-skills’ – highly specialised in one core field, but with broad skills and knowledge to utilise their specialism across teams and platforms” – Skillset, December 2009 Strategic Skills Assessment for the Creative Media Industry. London: Skillset

Broad Attributes and Knowledge developed may include but is not limited to

  •          Team work and communication
  •          Project management and delivery
  •          Agile project delivery and Scrum
  •          Estimating
  •          Critical analysis and evaluation
  •          Reflection and adaptation
  •          Client handling
  •          Global appreciation

With this skill-set, the programme’s graduates have a huge advantage and are often employed by industry soon after finishing the course.

Typically, Gamer Camp: Bizgraduates go on to deliver professional game content in either AAA or indie game development studios.Here they continue their specialist professional development within Game Design, Production or Business & Enterprise within career-focused positions such as: Mission Scripter/Technical Designer, Publishing and more.

Module Details

Please visit website for details

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