This course explores the creative potential of digital technologies in fine art, examining contemporary life and digital cultures through critical and contextual exploration.
Engage with digital technologies to enhance and innovate your artistic practice.
Investigate key debates and ideas about digital interactions and their impact on society.
Create proposals for exhibitions, projects, or further education, supported by Coventry University's resources.
Start dates:
An honours degree 2:2 or above (or international equivalent) in a related discipline, or demonstrable experience at an appropriate professional level.
At the point of application, you will be asked to have a conversation with the staff team to highlight your ideas, interests, and experience to date. During this conversation, you will be encouraged to share relevant works in person or online to determine your suitability and form the basis of a longer dialogue.
We recognise a breadth of qualifications; speak to one of our advisers today to find out how we can help you.
On successful completion of this course, you will be able to:
create a dynamic and responsive practice that critically capitalises on current and emerging contexts and technologies (including frameworks and key debates)critically evaluate creative methodologies and apply them in the development of an original creative practice exploring the connections between contemporary life and digital culture
contribute to creative opportunities to work collaboratively, developing considered and articulate responses to emerging issues and topical debates to generate social change
demonstrate professionalism in the production of innovative solutions and outcomes to creative briefs, issues and problems
evidence approaches to communication that demonstrate nuance and consideration of contemporary, historic and professional practices
synthesise complex ideas, issues and approaches, and communicate these effectively to targeted or appropriate audiences.
Artist as Player - 30 credits
Co-Create - 30 credits
Artist in Space - 30 credits
Professional Practice and Innovation - 30 credits
Artist and the Future: Major Project - 60 credits
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