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MA Creativity, Making and Innovation Practice

  • DeadlineStudy Details:

    MA Full Time

Course Description

MA Creativity, Making and Innovation Practice is a creative, future-thinking Masters course. It is designed as a multi-disciplinary practice-based programme that combines creativity, innovation, technology and enterprise.

Addressing challenges on a range of societal issues, you will research and develop concepts and prototypes. Working collaboratively, in an open lab environment, you will be supported by technical and innovation experts.

Students on the course will apply their previous experience in creative, artistic, design, making, engineering or computing backgrounds.

What’s covered in this course?

The emphasis in this course is on the application of creative thinking to technology in the development of innovation concepts. You will work collaboratively across disciplines, supported by lecturers, technical and enterprise specialists to develop working prototypes, service designs and business concepts.

Teaching will be through workshops, masterclasses from subject experts, tutorials and technical instruction. During the course you may, depending upon your project and availability be given access to facilities at BCU’s innovation space, STEAMhouse. These include rapid prototyping and manufacturing such as CNC, laser cutting, 3D printing, metal work and print technologies

At the end of the course, participating teams will produce working protoypes and demonstrate how these will be taken to market.

The Creativity, Making and Innovation Practice Masters will bring opportunities for employment in innovation in areas that include; technology start-ups, the creative industries, innovation teams in global businesses and governments or NGOs.

Entry Requirements

  • MA Creativity, Making and Innovation Practice is open to all applicants who hold an Undergraduate Degree or equivalent.
  • IELTS 6.0 overall with 5.5 minimum in all bands.

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Fees

For fees and funding options, please visit website to find out more

Programme Funding

There are various funding options, including loans, scholarships and bursaries.

Student Destinations

Courses within the School of Games, Film and Animation are built upon workplace simulation and industry-standard work, ensuring you behave less like a student and more as a professional, gaining the workplace experience and attributes you need. The aim is to produce confident, work-ready graduates.

At the end of your studies you’ll complete a Major Project. This project may lead you to working directly with a client depending on individual aspirations. This direct contact will give you the experience, confidence and freedom to put into action all you’ve learned on your studies. Aligned with this course-specific experience, you will also have access to a range of support staff and services from the University’s Careers Service, who can help with:

  • Reviewing CVs, covering letters and application forms
  • Career planning and decision making
  • Preparing for interviews and assessment centres
  • Developing portfolios
  • Networking with employers
  • Advice about self-employment and entrepreneurship

Module Details

Please visit website for details

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