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  • DeadlineStudy Details:

    MSc One year, full-time

Course Description

Be a part of the next generation of creative technology specialists, who through innovation and creativity will disrupt and revolutionise the industry and society.

As technology develops, the need for globally-minded and technically savvy creatives is growing. This course will enable open-minded and ambitious students to explore the boundaries of creative technology, through collaborative work. Combine creativity, business and the study of technology, all within a project-led curriculum taught through a blend of workshops, work like project briefs, and small group/1-1 project tutorials.

Entry Requirements

  • A minimum of a 2:2 honours degree, or an appropriate equivalent, i.e. a professional qualification, from a recognised British or overseas institution, in a related subject. Related subjects include (but are not limited to), music technology, film production, TV production technology, music performance, games production, games art, VFX technology production and, live and technical events.
  • Mature students with at least 3 years industry experience are also welcome to apply.
  • Applicants who do not fully satisfy the general criteria will be considered if they are able to demonstrate that they are capable of successfully undertaking and completing the programme at the required standard. Eligibility may be determined by means of an interview for some applicants.
  • Applicants who have been taught and assessed in languages other than English should have an English language equivalent to IELTS 6.5.

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Fees

For fees and funding options, please visit website to find out more

Programme Funding

You might be able to get a scholarship to help fund your studies. We award scholarships to those students who can demonstrate excellent achievement, passion and dedication to their studies.

Student Destinations

Potential job roles could include:

  • Creative Technologist
  • Freelance Designer/Developer
  • Entrepreneur
  • Futurologist

Module Details

Core Modules

  • Culture and Collaboration (20 Credits)
  • Context, Research and Definition (40 Credits)
  • Design and Development (40 Credits)
  • Completion and Evaluation (60 Credits)

Optional Modules

  • Advancing Research Design: Maximising Your Methods (20 Credits)
  • Professional Futures (20 Credits)

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